Six dice, one table, no turns hidden. Keep the scoring dice, push your luck on the rest — or bank what you've got before a farkle takes it all.
Roll all six dice. Set aside at least one scoring die, then either roll the rest or bank your points. If a roll has no scoring dice, that's a farkle and the turn ends with nothing.
| Single 1 / single 5 | 100 / 50 |
| Three of a kind (2–6) | 200–600 |
| Three 1s | 1,000 |
| Four / five / six of a kind | ×2 / ×4 / ×8 |
| Straight 1–6 | 1,500 |
| Three pairs | 1,500 |
| Two triplets | 2,500 |
Keep all six scoring dice and you get hot dice — roll all six again and keep the pile. Three farkles in a row costs 1,000 points. First to 10,000 wins.